- Free allowance
- Protect a small server, at no cost: 1 server, 30 players online, 1 backend, 5 domains, Anti-bot, bans and whitelist, Basic support
- Verdict
- paidno free allowance; listed for its price
- Cost
- no price statedsee Price below
- Identity
- emailno card, no phone
- Binding limit
- noneno named constraint binds
- Evidence
- documented3 sources; a first-party page was read and the sentence quoted
- Freshness
- stale on 2026-11-23checked 2026-10-23 (live); stale on 2026-11-23
| Free tier | Protect a small server, at no cost: 1 server, 30 players online, 1 backend, 5 domains, Anti-bot, bans and whitelist, Basic support unit unlimited; metered on none |
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| Price | USD 0 |
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| Limits | - per-ip-shaping free plan allows 30 players online on 1 server and 1 backend source
- write-gated Bedrock and voice chat appear as add-ons on the Pro card and are absent from the Free card; the docs describe a Bedrock add-on without naming which plans may buy it source
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| Binding | none Bandwidth is declared uncapped on every plan, so a 1 TiB/month figure never meets a counter. The constraint that stops a user first is the plan class itself: the Free card lists no Bedrock add-on while the Pro card does, so on the pages read there is no UDP port to consume the allowance. |
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| Identity | email Sign in with Discord: 'Open the dashboard and sign in with Discord. There is no separate password.' |
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| Egress | No bandwidth caps and no overage charges on any plan; player counts follow your plan; ingress: tcp free allowance: none published |
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| Interface | rest Dashboard at floodguard.xyz/dashboard, Discord login, no separate password. |
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| Tooling | DNS record in the dashboard, PROXY protocol enabled on the origin |
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| Composes with | DNS in front of a public origin; needs the origin reachable from the internet, so it does not give a private VM a public address. |
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| Reliability | Uncapped bandwidth plus a 30-player cap; no published enforcement policy. |
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| Notes | The only free tier that declares bandwidth uncapped, which would beat TCPShield's 1 TB if it carried UDP. It does not on Free. The free tier's real limit is 30 players, so 1 TiB/month is not reachable in practice at Minecraft's per-player rate. |
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| Evidence note | documented Free plan fields, the uncapped-bandwidth sentence and the Discord-only signin are all on first-party pages read. An actual transfer test would be needed to see whether the uncapped claim survives 1 TiB/month. |
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| Parsed numbers | - has-free-tier 0
- price USD 0
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