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BedrockTogether
bedrocktogether.net/Console LAN proxy (phone app)egress/bedrocktogetherJSONcomparereport an errorprovider JSON
- Free allowance
- BedrockTogether lets you join any Bedrock Edition server from Minecraft on Xbox, PlayStation and Nintendo Switch - no PC and no DNS changes required.
- Verdict
- self-hosted, last resortverdict fails-egress: data cannot be read back out at a usable rate or price. Self-hosted options are listed last, because this site is for users who have no hardware.
- Cost
- not statedsee Price below
- Identity
- anonymousno card, no phone
- Binding limit
- noneno named constraint binds
- Evidence
- documented2 sources; a first-party page was read and the sentence quoted
- Freshness
- stale on 2026-11-23checked 2026-10-23 (live); stale on 2026-11-23
| Free tier | BedrockTogether lets you join any Bedrock Edition server from Minecraft on Xbox, PlayStation and Nintendo Switch - no PC and no DNS changes required. unit none; metered on unstated |
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| Price | USD 0 |
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| Binding | none The app is a LAN bridge on the player's phone, so no host gets a public endpoint and no quota is ever met. |
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| Identity | anonymous No account: an App Store or Play Store install. |
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| Egress | No byte allowance is published and none applies: the app runs on the player's phone and the vendor carries nothing.; ingress: none free allowance: none published |
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| Interface | unknown A mobile app with a three-step join flow. |
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| Tooling | iOS and Android app |
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| Composes with | Sits in front of whatever UDP path the host already has; adds none. |
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| Reliability | The phone must stay on the same network as the console for the LAN method; the Switch needs the Xbox Live broadcast method instead. |
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| Notes | The most-installed free Bedrock proxy, and it moves the problem rather than solving it: the phone joins the remote server and re-broadcasts it as a LAN game, so the server owner still has no public UDP port. Included because asked for Bedrock-specific proxies and this is the one a search returns first. |
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| Evidence note | documented The page states the mechanism plainly; whether the app also offers a hosted relay mode is not stated and was not tested. |
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| Parsed numbers | |
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Evidence 2
| date | source | what it proved |
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| 2026-10-23 | bedrocktogether.net/ | 'BedrockTogether runs on your phone and puts any Bedrock server in front of your console - no PC, no DNS rerouting, no router settings.' |
| 2026-10-23 | bedrocktogether.net/ | 'BedrockTogether makes any Minecraft Bedrock Edition server appear as a LAN game on Xbox, PlayStation & Nintendo Switch.' |
More fields 6
| wg path | none |
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| wg detail | No WireGuard; the app proxies on the player's own network. |
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| ingress | none |
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| volume stated | No byte allowance is published and none applies: the app runs on the player's phone and the vendor carries nothing. |
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| bytes transit | overlay-only |
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| transit note | Player traffic goes phone to server; the app is a local relay on the player side. |
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Unknown values 3
- interface: the access interface was not established
- per object cap stated: the field does not apply to this kind of offer
- retention stated: the field does not apply to this kind of offer